A downloadable game for Windows


2023 update: We're making Threadbound into a full game!

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[Created for the 2021 GMTK Game Jam]

Solve puzzles as Weaver, a sorceress who can harness forbidden arts to manipulate entities by binding their fates together. 

Controls are explained in-game, but pressing P will skip levels. Mouse and keyboard are needed.

If prompted, please download .NET Core Runtime here. Must use a x64 version.


Credits:

goldey2: Programming, level design

pynl: Programming, level design

ChocolateCollie: Art, level design

treatyofparis @treatyofparis_: Music, sound design

Special thanks to Cactiquill 

Special thanks to Vil


Software Used:

Visual Studio

Monogame

Ogmo

paint.net

Ableton Live 11

Sfxr


Soundtrack: Soundcloud

Updated 1 day ago
StatusReleased
PlatformsWindows
Rating
Rated 4.5 out of 5 stars
(17 total ratings)
Authorspynl, treatyofparis, Goldey2, Vil, ChocolateCollie
GenrePuzzle, Platformer
Made withMonoGame, Paint.net
Tags2D, Cats, Fantasy, Game Maker's Toolkit Jam, Magic, Pixel Art, Puzzle-Platformer, Short, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
Threadbound.zip 76 MB
Download
ThreadboundPostjam.zip 76 MB

Install instructions

Extract the .zip file as normal and open the executable. If Windows prompts you saying that the game might be a virus, click "more info" and then "run anyway." If required, please install .NET Core 3.1 Runtime (x64 Desktop) here. This game will only run on 64-bit systems. Please contact us if you run into any issues while attempting to install or run the game!

Development log

Comments

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which .net core do i need? there is three different kinds

The concept of this game is amazing ! It offers many possibilities, I hope there will be more levels.

i love this game

(1 edit) (+1)(-1)

It looks nice.         :) <--- Creepy smile

I can't figure out the level where you only have the character's positions to connect. I think I know the solution, I just can't perform it.

neither

When running JoinGame.dll via mono:

Did I missed something? Cause I have absolutly no idea what to do in the second level

I was stuck for a while, too. Turns out, if you hit jump at the moment you stomp an enemy, you jump extra high! I'm not sure if that mechanic is useful anywhere else...gam james!

(+2)

It would be nice if you didn't have to install this .NET Core stuff.

(+1)

This is an absolutely wonderful game! The music, the concept, and especially the level design just all work together to make an absolutely amazing experience. The core part of any puzzle game is that "aha!" moment, and this game just had so many of them all the way through! Massive congrats on getting to the top 20, and here's hoping more people get to play your game!

(+1)

Cool concept

What are the controls? Is there a way to break a connection, or is it permanent?

(+2)

Connections can't be broken once they're made.

The controls are shown on the first level.

Congrats on making top 20 in the GMTK Jam! I wanted to reach out to ask if anyone on the dev team would be interested in participating in an interview about your experience during the jam? Interviews are conducted over Discord and presented live on Twitch.

replied to your DM on twitter!